Nightly 2023-10-22
Downloads:
Bug Fixes
- Init Data dialog sometimes being too tall
ed36204f0
- use cross platform clock for text edit proc
e6bdfb99d
- issue more vsync in old gui proc as needed to catch up
5add82df0
- [mac] only check for
.app
to allow for app bundle to be renamedb393e5875
Player
- show previous changes in player data menu when used multiple times without unpausing
325834d44
Editor
- use cross platform clock for timing to fix combo editor animation
163f9a91f
- use cross platform clock for zscript compile timing
cde9a4688
ZScript
- fix slowdown caused by draw commands during frozen message strings
48511cdd5
Web
- support both landscape orientations
8206a3008
Documentation
- specify what OS versions we support
080b61e10
Refactors
- reorder field initializer list to fix compiler warnings
8d64f8374
- simplify render tree drawing
b52d7eaea
This adds
prepare
andrender
functions to the RenderTreeItem class. Also makes them virtual so that new classes can be made to represent a render item. The minimap drawing code was moved to this.Consolidates the logic for when a render item is dirty, and moves allegro 4 bitmap handling into a new derived class.
- use a single bitmap for dialog tint
8a8ef4667
- add bitmap_flags to rti
6af0dcc23
Editor
- move minimap drawing to render_minimap.cpp
042728610
- remove dialogs for deprecated modules and quest templates
0ebbc8450
- move tooltip rendering to render_tooltip.cpp
911019c55
Misc.
Player
- set cont. heart beep default to off
9919433e6
Editor
- make checkerboard bg in the tile editor align with the tile grid
2b681111a