Nightly 2023-10-19
Downloads:
Features
Init Data
dither pattern picker/previeweref1e3e5f6
- fade out the background behind dialog windows
ba6344865
- 3 new dithering styles
8b7aa8ed7
- customizable 'ShoveOffset', add zfix round-direction handling
809119087
Bug Fixes
- 'Newer Player Movement' corner-shove works better with off-grid solids
1695530d3
Player
- 1-pixel gap in 'show walkability' cheat draw
ee0eda1e2
- 'Newer Player Movement' corner-shove being far too lenient
d0e2908b1
- fix manhandla step speed calculations
60e9d9f41
Editor
- qrs having wrong category name in search menu
5391348e4
- import maps was unhelpfully clearing everything
50c6377e1
The map import tool was checking if the first screen's
valid
field was a special value denoting it was "cleared" by the user. It's unclear whyvalid
holds this information, but presently it's not useful and breaks map imports randomly.
ZScript Standard Library (std.zh)
- update ffrules.zh to include all new quest rules
cc67be852
Chores
- remove outdated or unnecessary docs and ZScript headers
81b871ade
Refactors
- use safe cstr reading functions
b1a7b8d43
- add
bounded_vec
container type9edaa62a2
- render a4->a5 bitmaps in first pass
8ef8665a7
Editor
- only draw tooltip bitmap when in use
ef146dede
- remove rests and use smarter fps throttle
3ca0a1208
Use the same smart FPS throttle that the player uses in the editor too.
This doubled the FPS in the Web version.
- draw minimap to smaller bitmap
df2602f85
Also add a callback to RenderTreeItem, which allows the main drawing code to directly render the minimap as needed.
- only rerender minimap when dirty
66d882141
- draw tooltips to smaller bitmap
50f1344a3
Web
- stop excluding some slow-to-build dialogs in debug builds
452efb90a
Tests
- re-enable classic_1st.qst resave test
9065169e6
- expand resave test to include ss_jenny.qst
a92664884
Misc.
- collect quest ratings
e3ef8f63a
Web
- support default open URL for tilesets
b1e6584dd