Nightly 2023-07-16
Downloads:
Features
- Add general SFX/Sprites to combos (no zscript access yet)
4d55a2a74
Editor
- save autolayer info to reapply to blue void screens as a default
d955ace97
ZScript
- jit compile MULTV
02cb588d3
Bug Fixes
Player
Editor
- some pasting/blue void screen related issues
cf1dfbbc3
- blue void issues related to F4 (screen palette) dialog
33ee353c3
ZScript
Build
- fix compiling zcbase for msvc debug
84ef4d15e
Refactors
- actually skip reading qst sections when requested
142485948
Only the tile importer for qst files uses the feature of skipping sections when loading a qst file.
This would still read and process every section, it just wouldn't persist anything. So it wasn't
really any quicker. This paves the way for removing `keepdata` from all of our loading code.
Tests
- fix argument passing to run_replay_tests.py
e6ea4e1a9
- update expected zasm, changed by 8402c4
39f685f44
Misc.
- add changelog overrides
3991c9e31
ZScript
- add missing asm debug for first uncompiled command
c19830c04
Full Changelog: https://github.com/ArmageddonGames/ZQuestClassic/compare/nightly-2023-07-15...nightly-2023-07-16