3.0 Prerelease 51 2024-04-14
Downloads:
Features
- 'Toggle Darkness' trigger flag (toggles current room being a dark room)
ff6c8151e
- 'Req. Darkness' / 'Req. No Darkness' trigger flags; act as conditionals on a room being dark or not
dae41c8c7
- Trigger flags relating to LItems (map,compass,etc)
42b835781
- Trigger options relating to tinting the palette
4917cea2d
- Trigger options relating to changing palette and wavy/quake vfx
9220affe4
- Trigger options relating to status effects and 'Push->' timing
3ee3da857
Player
- 'Toggle Lights' cheat works on new dark rooms
1f74bdc0a
Bug Fixes
- 'Screen->Lit' not compiling; now properly returns (and sets) screen's lit state
8f50a32f5
- removed flag that was breaking mod playback
5dd03e998
Editor
- warp dialog selector mishandling negative dmap offsets
bc0c7ac8e
- memory issue when moving/inserting tiles/combos
3c72e3712
ZScript Standard Library (std.zh)
- 'TRIGFLAG_' constants were off-by-one at a certain point in the list
5e06d5629
Refactors
Player
- reduce duplicated code for trigger conditionals
Relevant changes:
- refactor(zc): reduce duplicated code for trigger results
f20ddc1b4
- refactor(zc): reduce duplicated code for trigger results
Editor
- re-organize the combo editor 'Triggers' tab
53310a254