3.0 Prerelease 174 2026-04-22
Downloads:
Bug Fixes
- Prevent rare crash when loading sfx name
a99bd3dccRegressed recently in 58486c3f4.
- Compat issues with quests before 2.53 related to owning mcguffin items
a2ea6e441
Player
- Melee weapons not working on ice
40ee58d05Regressed in recent commit fixing 'stun' on ice. The fix for 'stun' on ice ALSO fixed melee weapons pausing you on ice. A non-compat QR was added to restore the pausing on ice behavior, incase anyone DOES specifically want it.
- Newer Hero Movement buggy collision re: damage combos along the top of the screen
4a1cacf4aHitting the corner of any solid horizontally was wrongly checking the TOP of the screen for damage combos.
- Initialize more global state on load
48df2ca40
Editor
- Use proper offset for dark room preview, high quality rendering
bc17a4aa0 - Prevent zoomed-out map view from showing out-of-bounds
e660a63e5
ZScript Standard Library (std.zh)
- Change FixCoords to work in regions
bce55e94c
ZScript
- Add newlines missing in some error messages
dc8ee68c9 - Add missing setter for NOACTIVESUBSC
398f56df3Regressed in 09b087293.
- Prevent crash in own_script_object when sprite can't be found
28a451716 - Modifying the frequency of sfx via script
2835d6be5Was broken for .wav, and unimplemented for .ogg- now works for both.
Tests
- Prevent rare crash in run_replay_tests.py
0a2581ed9