3.0 Prerelease 150 2025-12-15
Downloads:
Bug Fixes
- [win] correctly position drive selector in file dialog
d16ecce9aWhen the tileset dialog wizard opens the file dialog, it could sometimes incorrectly position some elements, mostly the drive selector.
Player
- Step->Effects spawning weapons off-by-8px
8c318d441regressed in 6b5e98d (z3)
- properly load files saved as .QST
69818cb88The qst file selector when creating a save was always making the file extension lowercased. On Windows and Mac that doesn't matter because the filesystem is case insensitive, but on Linux / web it prevents loading files saved as .QST rather than .qst
- lweapon wind getting confused if more than 1 onscreen
0f840cbbfThe player would teleport between winds when one died while another was on-screen. Now, the player remembers which wind they are in.
Editor
- editing trigger '[Un]Req ExStates' setting Screen States instead
6a88793de
Web
- ignore filename case in quest list
1528d0288
Build
- update nativefiledialog
d4ee0a67bThis fixes an issue where on Windows the native file dialog always opened at the most recently viewed folder, instead of using whatever folder ZC requested to open.
- fix ASAN on windows
5c3bd9e33 - fix mac packaging randomly failing when making dmg
60a009e68
Refactors
- log error reason when failing to open file
2ba36cbe3 - log all al_trace output to stdout (except on windows)
0fd788e5d
Player
- stop printing include paths in zplayer
9d2c8c1fb