3.0 Prerelease 130 2025-08-23
Downloads:
Features
- Gravity Boots
960e00c52
Coming in 3 varieties, these boots alter the Player's gravity and terminal velocity! 'Gravity Boots' just change them passively (can optionally be sideview-only) 'Gravity Up Boots' change it when holding 'Up' in sideview 'Gravity Down Boots' change it when holding 'Down' in sideview
- Roc's feather can subtract from player's jump after released
1b758c9f7
- improved player jump/fall animation qr
ccc7c0e60
- per-item cooldowns
00c21339e
- Subscreen Widget - 'Gauge Piece: Item Cooldown' for visual display of cooldowns
f6e1e5a29
- 'Cooldown Ring' item type to modify all item cooldowns
67dbdacc3
- Subscreen Widget - 'Item Cooldown Text' for a simple text of the cooldown time
31d477295
ZScript
- Customizable per-sprite gravity strength and terminal velocity
dab1c5d40
Bug Fixes
Player
- move custom eweapon to lweapon sprite list when reflected
ca576cdca
- suppress shooter combo if outside sprite viewport freeze
53e1f36ee
- in scrolling regions, center map on hero
74d67623c
- use correct panning for many sounds in scrolling regions
ee37dfbee
- draw minimap for regions correctly with dmap xoff
75c45c19a
- do not unselect A button when loading save
9806fb8ab
A bug in initializing the game resulted in the A button always being unequipped (unless it was forcibly set with a script).
- for jit PUSHARGSR, read value before modifying stack
cac7d7ba8
The optimizer can possibly make PUSHARGSR push the stack pointer, so the order of this can be important.
- cane of byrna sparkles lingering after death if extra dying frame qr is on
9a2f1a4b9
- re-init many global variable on load/continue
8de3ba125
Editor
- allow item editor to enter larger numbers for the Power field
ce230ca81
ZScript
- wrong zasm vars for screen exstate carryover/reset related vars
2a3d045b5
Build
Web
- upgrade emscripten to 4.0.13
422dd5a15
Tests
- skip garbage_collection.zplay for web
02c19dfce